Greetings, Terrarians!
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Welcome to launch day for Terraria 1.4.1 on PC! As we have alluded to in previous news items and spoilers around this update, Terraria 1.4.1 is primarily focused on adding in pieces that were not quite ready in time for the Journey's End launch date - along with more fixes, balance tweaks, and a few new tidbits that we decided to add along the way. Located below, you will find the full changelog for Terraria 1.4.1
So, what all does Terraria 1.4.1 contain? Download plex media player windows. Here are some of the bigger topline tidbits of note - but again, refer to the full changelog for a more complete accounting of things.
VANITY CONTEST WINNER SETS
As promised, we have added the winning Vanity Sets from the Journey's End Vanity Design Contest! These turned out really well, and we are beyond excited to see these in game. Be sure to once again congratulate the winners and thank them for making such awesome designs possible!
- Plaguebringer
- Wandering Ronin
- The Timeless Traveler
- Floret Protector
- Capricorn
- Bonus winner: TV Head!
All six of these are craftable with pre-Hardmode materials of various sorts, so that all players can experience these awesome vanity sets! Thanks to everyone who participated and voted in the Vanity contest, and especially to our winners!
CREDITS
Who made all of this anyway? At long last, Terraria on PC has it's own credits! Upon defeating the Moon Lord for the first time, be sure to stay tuned for an awesome throwback credit sequence, including an exclusive never-before-heard music track! Want to see it again? You can access the Credits from the main menu at any time.
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The Music Box (Journey's End) is now created by recording the Credits music sequence. Additionally, using it in a normal accessory slot will play the Credits sequence in-game, while using it in a social slot will only play the music.
NEW NPC - THE PRINCESS
How will you discover and unlock this regal companion? What does she do? You will have to explore and find out on your own!
NEW ACHIEVEMENTS
Who doesn't like Achievements, right? Updated for the Journey's End era, we have included a handful of new goals for you to chase down!
NEW ITEMS
We have included a handful of new items - with several focused on filling out the early/pre-hardmode Summoner options. We are personally fans of the new Flinx-based Summoner gear.
VANITY OVERHAUL
Vanity Overhaul? What exactly do we mean here? Well - the way armors and vanity sets used to work was a bit limiting, particularly in regards to the way 'back' items worked. So, we made it better! For just one example: why pick between showing Wings or a Cape, for example, when you can have both!
Armors and vanity items which draw on the back (backpacks, tails, wings, and capes) are now no longer mutually exclusive. This means that you can now have one of any of those four categories all displaying at the same time. Previously, only one of those could ever be visible at a time (for instance, if you had visible wings, you could not ever see a cape, backpack, or tail).
Here is a visual explaining what we mean:
Prior to Terraria 1.4.1: The use of visible wings prevented capes from being visible, while the use of capes prevented shields from being visible.
In 1.4.1, these elements no longer conflict with each other, and can be used together in various combinations
There are even more overhauls to the vanity system to explore, so be sure to check out the full changelog for all the juicy details!
QUALITY OF LIFE CHANGES
Beyond Bug Fixes, we always want to try and enhance the user experience as much as possible. Here are just a few of the ways we have explored doing so in Terraria 1.4.1:
- The Journey Mode duplication menu has been overhauled, with the addition of several new filters to break up some of the larger categories
- Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category
- Torch God now plays an Otherworldly track when that setting is toggled
- Bestiary now indicates if a drop is Wave-based/if it only drops after a certain wave in Frost Moon and Pumpkin Moon
- Plantero's Sombrero has made its triumphant return
- Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion
- Updated FNA (Mac/Linux related)
- RGB support is now available for SteelSeries game peripherals
- Updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix)
BALANCE CHANGES
As you likely are aware, Terraria: Journey's End contained a ton of changes to balance across the entire progression of the game. As with any changes of this nature, everyone had thoughts and feedback. We invited everyone to weigh in on this robust discussion in our Official Balance/Feedback Thread - and you did not disappoint! With that feedback in hand - along with our own post-launch thoughts - we have made even more balance changes that we hope will bring things ever-closer to feeling 'just right' for most folks. A little bit of everything has been impacted here, so we really encourage you to read up before you are surprised! :)
There are simply too many things to list here, so for the full list, please click the link below to check it out!
BUG FIXES
What update would be complete without a laundry list of Bug Fixes? There are far too many to list here - if you want to check out the full list, click on the link below:
TERRARIA OFFICIAL SOUNDTRACK - JOURNEY'S END TRACKS ADDED!
Alongside Terraria 1.4.1, we have updated the Terraria Official Soundtrack with all of the Journey's End tracks - and some older favorites! There has never been a better time to pick up this collection of amazing tunes! The full OST is now updated on Steam, and all of the new tracks will be available on Spotify/iTunes/etc. in the very near future!
Download zip pc. Of course, if you get or are addicted to the alternate tunes on the 05162020 World Seed, be sure to check out the Terraria: Otherworld Official Soundtrack as well!
That's Terraria 1.4.1 in a nutshell! Adobe pdf download xp. To check out the full changelog and to participate in the discussion around the update, learn how best to report any bugs, etc. please check out our official Terraria 1.4.1 Launch Thread, linked below!
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Terraria, a pixelated sandbox world, has a lot to offer gamers, and the game gets deeper the longer you play. You have a lot of crafts, but in a single play, however, you are not even likely to go through all of the crafts because there are so many different ones. You have a variety of metals, such as copper and gold, in the game that you can dig up. When it comes to the trees, you have a wide variety of different types of wood; you could go through one play through and still not have seen all the different types of wood.
The game continues to stay interesting throughout, and one of the big highlights in Terraria is the big boss battles. You have some of the most epic boss battles that video games have seen in a long time. You have giant undead skeletons chase you and a monstrous eyeball that shoots flames at you. Before you face a boss, one tip is to prepare a worthy arena so that the boss battles will be much easier.
What makes Terraria stand out as an exceptional game is how the developers fit a ton of gameplay into a little game. You can literally sit and play the game for 12 hours straight without many breaks because you have so much to do and see. A lot of gamers have commented on how mining ore can be relaxing, and you can later turn it into armor, which adds a certain level of excitement. This is one of the smoothest and ever-deepening games around, and you can always collect more items. In fact, throughout the game, you will collect more items, and it feels like you never waste a second. The developers did a fantastic job of keeping the ongoing satisfaction in mining throughout the game.
Another wonderful aspect about Terraria is the multiplayer part. You have a game that was intended as a multiplayer game, and it can be a lot of fun to hang out with your friends or kill enemy opponents because sometimes they drop some pretty interesting things. The graphics of the game could use some work, but it almost feels like Terraria intended the 8-bit animation, which gives the game a more classic vibe. When it comes to sound effects, you have some lively and vibrant sound effects.
The 2D platform has a similar vibe to Minecraft, and you can do almost anything with your imagination and the tools provided. Whether you want to dig deep underground or fight enemies in biomes and gather wood, Terraria gives you a wonderful level of depth that most fans of Minecraft will find appealing. As with Minecraft, you main aim involves creating a world and defending it. You can build a castle, a house or a fort. You have total creative freedom.
Pros
- Similarities with Minecraft
- Randomly Generated World
- Imagination is the Limit
Cons
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- A Learning Curve for Those Unfamiliar with Minecraft